The things you want, just effort‑gated.
Earning it helps you get the things you want without giving in to instant gratification. Select something you want to buy or do. Attach a cost, or a few, then get after it.
Out now on iPhone. One month free, no ads, ever.
Free 1‑month trial · On the App Store now, Play Store to follow · No ads, ever.







For the shopaholics and the go‑getters alike.
Impulse spenders who want the brakes back. Doers who want to earn what they buy.
Three steps. One honest deal.
Write the deal.
Name the reward and set its price in effort. A coffee machine for 250 home‑made coffees.

Track the effort.
Log as you go. The bar only moves when you do. 217 down, 33 to go.

Claim your reward.
Hit the number and the lock opens. Paid in full, zero guilt.

The same three steps, the same deal, on our App Store listing. What you see is what you install.
Write your first deal right now.
A working miniature of the real thing. Your reward, your effort, your numbers.
read, fences painted… anything
Multi‑Task, Wait Until dates & Abstain quits
(the logging in the real app is far more impressive)
tiny preview: the full app also does Multi‑Task, Wait Until dates & Abstain quits ✍
Same screens, same rules as the app.
Thirty seconds, start to earned.
Four ways to earn it.
Count anything. 10,000 squats. 2,500 pages. $5,000 saved. 250 coffees. 12 fences painted. If you can count it, it's currency.
Stack the price. A mixing course + twenty DJ sets + three paydays, all on one set of decks. Unlocks when every task is done.
Let a date do it. A guitar locked till New Year. Movie night locked till exams end. Still want it then? It was never an impulse.
Earn it by quitting. 60 days off the drink for the recovery day. 30 off the feed for the tablet. Slip? Reset, go again.

Or stack them altogether.
One reward, priced three ways at once. A course to finish, sets to play, a payday to wait for. It unlocks when every task is done. Not before.
So you can earn them…
by doing the things…
Every kilometre logged, every session ticked. The running kit doesn't move until you do. 572 of 600 km, two tasks down, the quit still holding.

…or by not doing them.
Use the app to pause a bad habit, or put a stop to it for good.

No alcohol & vaping · 60 days. The price of a full recovery day: sauna, plunge, massage. 20 days left, clock ticking.

No social media · 30 days. Trade the feed for the e‑reader. Slip once? One honest tap resets the clock.
Any reward. Any price. Your rules.
Boxing gloves, an LED face mask, a cheat day, a trip: there are no preset categories and no suggested prices. Whatever you want, earned whatever way you choose. You set the terms, the app holds the line.
Share what it took.
Not just what you got — what it cost you. Every claim mints a receipt worth posting.
Fourteen themes. Two of them, yours by default.
Graphite by day, Silver after dark. The app follows your phone, and twelve more wait if you feel like a change.
Cheaper than one impulse buy.
Yearly
- Unlimited rewards and deals
- All fourteen themes
- Share cards
- Starts with a free month
Lifetime
- Everything in Yearly
- Never pay again
- Founders price ends after launch
The yearly plan starts with a free month. Cancel in ten seconds from your App Store settings.
You could just buy it.
That's the problem.
One tap and it's yours, and somehow it never feels like it. Earning it puts a price back on the wanting: reps, dollars, or days. Pay it in effort first. Then go buy it.
The age of instant gratification
Everything arrives in a tap: the food, the feed, the parcel. When nothing takes effort, nothing feels earned, and the wanting never switches off.
The earning deficit
The things you're proudest of were never the easiest ones. Effort is what turns a purchase into a possession. We just made it countable.
The full story lives on the About page →
Earning it exists because my own ADHD brain kept running the same loop: want it, buy it, feel the buzz, lose interest, bounce to the next thing. The research on ADHD and impulse buying keeps finding the same link: reward‑hungry brains gravitate to instant gratification, because the dopamine is in the buying, not the having. One‑tap shopping is engineered to feed exactly that.
So I built the thing that flips the loop: put the dopamine in the earning. Name the want, price it in effort, watch the bar fill. By the time you claim it, you've had a hundred small hits of progress, and the thing in your hands actually means something. Structure that works with the wiring, never shame that works against it.
Fair asks.
What platforms is it on?
What does it cost?
What happens if I slip?
Is my data private?
Want it? Earn it.
You scrolled the whole way. That's the spirit.
Out now on iPhone. One month free, no ads, ever.
Free 1‑month trial · then A$39.99/year, or A$199.99 once.
No ads. No tracking. Delete everything anytime.